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![Плагин AXYZ Anima 3.5.5 теперь полностью поддерживается нашей фермой](https://forrender.com/wp-content/uploads/2019/10/548eabc700fdc6eab87c624632020e9fb0f5d089-340x160.png)
AXYZ Anima 3.5.5 is now fully supported on our farm!
Anima® is the 3d people animation application developed specifically for architects and designers, ideal for creating amazing 3d animated people quickly and easily! With its artificial intelligence system, it allows 3d human characters to avoid each other, to get on and off stairs, escalators, tracks and moving sidewalks. With an incredibly simple workflow, you can create complex crowd simulations in seconds. Click to read more about
18.10.2019
Upgrades ![frozen_world_final_part_youtube](https://forrender.com/wp-content/uploads/2019/09/frozen_world_final_part_youtube-340x160.jpg)
A series of lessons about creating a snowy landscape in World Creator 2, FStorm Render, V-Ray, Houdini, Teya Conceptor, 3ds Max
Creating a frozen mountains. Part 1. World Creator 2 tutorial. Frozen Terrain generation and texturing. In this part we will talk: - About how to simply create a landscape by using a different filters in World Creator 2. - How to assign the textures and create masks for future use in Quixel Mixer. Video content: 0:01 - Information about the subtitles 0:05 - Lesson topic
21.09.2019
Tips and Guides ![RS Car Paint 2](https://forrender.com/wp-content/uploads/2019/08/redshift_carpaintP2_YOUTUBE-340x160.jpg)
Redshift Render Car Paint material in 3ds Max tutorial. Part 2
The next part about Redshift Car Paint shader in 3ds Max. In this part, we’ll talk about the density of the "Metalic Flakes" in car paint, about the Clear Coat Reflection settings, and of course, about the interesting methods of adding a bump map to create different types of paint. More tutorials with Redshift → http://bit.ly/2GrWRVB Video content: 0:00 - Intro 0:05 - Message about
11.08.2019
Tips and Guides ![3dsmax vray udim workflow](https://forrender.com/wp-content/uploads/2019/08/udim_logo_youtube-340x160.jpg)
Substance painter and 3dsmax+VRay Next UDIM workflow tutorial.
In this video, we’ll talk about UDIM in Substance Painter and 3dsmax workflow, as well as about rendering the UDIM material in the V-Ray NEXT GPU. More tutorials in my playlists: ✦3ds Max - https://bit.ly/334KlVV ✦V-Ray - https://bit.ly/2YF0W3c ✦Substance Painter - https://bit.ly/2Yisxb3 —Video content— 0:00 - Intro 0:05 - Subtitle Information 0:10 - Tutorial theme 0:17 - Demonstration of the UDIM layers in "Substance Painter"
03.08.2019
Tips and Guides ![Redshift Car Paint material](https://forrender.com/wp-content/uploads/2019/07/render_preview_youtube-340x160.jpg)
RS Car Paint material in Redhisft Render for 3ds Max. Part 1
In this video, we will talk about the Car Paint shader in Redshift Render for 3ds Max. As promised, I start to render the chapter about a Redshift Material, in which we will talk about the all parameters of each material in Redhisft Render. After the theory - there will definitely be practice. More Redshift tutorials → http://bit.ly/2GrWRVB (more…)
28.07.2019
Tips and Guides ![Quixel Mixer Stylized stone and sand](https://forrender.com/wp-content/uploads/2019/07/quixel_tutor_youtube-340x160.jpg)
Quixel Mixer 2019.2. How to create stylized stones in the sand? Demonstration of new features.
Quixel Mixer - this is an universal software for creating materials and textures. In this video, I will teach you to make a stylized stones in the sand, as in the same CrashBandicoot or Spyro, and in any stylized game. I think those who are fond of stylization will immediately recognize this style of presenting materials and textures. Also show a new items in the Pattern
22.07.2019
Tips and Guides ![substance_to_octane_youtube](https://forrender.com/wp-content/uploads/2019/07/substance_to_octane_youtube-340x160.jpg)
Substance Painter to Octane render. How to export an object with a different materials?
OctaneRender is the world’s first and fastest unbiased, spectrally correct GPU render engine, delivering quality and speed unrivaled by any production renderer on the market. In this video, you will learn how to apply several materials for one object by using a different methods of creating masks. After that, we export the finished model to the 3ds max and render it in the Octane Render.
17.07.2019
Tips and Guides ![World Creator 2 to UE4](https://forrender.com/wp-content/uploads/2019/07/wc_intro_image-340x160.jpg)
World Creator 2. How to export landscape to UE4 by using SyncTool?
World Creator is the world's first real-time Terrain and Landscape Generator that performs all its generation and design processes entirely on the GPU using thousands of cores combining procedural power with creative freedom and efficiency of a real-time workflow. In this lesson, you will learn how to export a landscape from World Creator 2 to Unreal Engine 4 by using a special SyncTool. (more…)
07.07.2019
Tips and Guides