Blog

Making of The Lion King
?? Deep dive into the making of Jon Favreau's The Lion King. Don't miss a chance to find out how filmmakers brought the beloved characters from a Disney classic back to the screen! Click here to visit a full article
07.11.2019
CG news
Genesis Odyssey Into The Cosmos
Genesis Odyssey Into The Cosmos
That`s what we call "Immersive experience" nowadays! List of used Softwares and Plugins: SideFx Houdini, Maxon Cinema 4D, Insydium X-Particles, Jawset TurbulenceFD Otoy Octane Render for Cinema 4d & Mantra Render for Houdini Composited in Adobe After Effects Authors: Directed & Created by Verd Bakar Produced by Youenn Le Guen / Mardi 8 Postproduced by Nicolas Lim / Mardi 8
27.10.2019
Gallery
Blender Conference 2019
Blender Conference 2019
? ? Do you work with Blender? Then you can't miss Blender Conference 2019!
24.10.2019
CG news
Плагин AXYZ Anima 3.5.5 теперь полностью поддерживается нашей фермой
AXYZ Anima 3.5.5 is now fully supported on our farm!
Anima® is the 3d people animation application developed specifically for architects and designers, ideal for creating amazing 3d animated people quickly and easily! With its artificial intelligence system, it allows 3d human characters to avoid each other, to get on and off stairs, escalators, tracks and moving sidewalks. With an incredibly simple workflow, you can create complex crowd simulations in seconds. Click to read more about
18.10.2019
Upgrades
frozen_world_final_part_youtube
A series of lessons about creating a snowy landscape in World Creator 2, FStorm Render, V-Ray, Houdini, Teya Conceptor, 3ds Max
Creating a frozen mountains. Part 1. World Creator 2 tutorial. Frozen Terrain generation and texturing.    In this part we will talk: - About how to simply create a landscape by using a different filters in World Creator 2. - How to assign the textures and create masks for future use in Quixel Mixer. Video content: 0:01 - Information about the subtitles 0:05 - Lesson topic
21.09.2019
Tips and Guides
RS Car Paint 2
Redshift Render Car Paint material in 3ds Max tutorial. Part 2
The next part about Redshift Car Paint shader in 3ds Max. In this part, we’ll talk about the density of the "Metalic Flakes" in car paint, about the Clear Coat Reflection settings, and of course, about the interesting methods of adding a bump map to create different types of paint. More tutorials with Redshift → http://bit.ly/2GrWRVB  Video content: 0:00 - Intro 0:05 - Message about
11.08.2019
Tips and Guides
3dsmax vray udim workflow
Substance painter and 3dsmax+VRay Next UDIM workflow tutorial.
In this video, we’ll talk about UDIM in Substance Painter and 3dsmax workflow, as well as about rendering the UDIM material in the V-Ray NEXT GPU.  More tutorials in my playlists: ✦3ds Max - https://bit.ly/334KlVV ✦V-Ray - https://bit.ly/2YF0W3c ✦Substance Painter - https://bit.ly/2Yisxb3 —Video content— 0:00 - Intro 0:05 - Subtitle Information 0:10 - Tutorial theme 0:17 - Demonstration of the UDIM layers in "Substance Painter"
03.08.2019
Tips and Guides
Redshift Car Paint material
RS Car Paint material in Redhisft Render for 3ds Max. Part 1
In this video, we will talk about the Car Paint shader in Redshift Render for 3ds Max. As promised, I start to render the chapter about a Redshift Material, in which we will talk about the all parameters of each material in Redhisft Render. After the theory - there will definitely be practice. More Redshift tutorials → http://bit.ly/2GrWRVB    (more…)
28.07.2019
Tips and Guides