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Substance painter and 3dsmax+VRay Next UDIM workflow tutorial.

August 3, 2019
2 min read

In this video, we’ll talk about UDIM in Substance Painter and 3dsmax workflow, as well as about rendering the UDIM material in the V-Ray NEXT GPU.

More tutorials in my playlists:

✦3ds Max – https://bit.ly/334KlVV
✦V-Ray – https://bit.ly/2YF0W3c
✦Substance Painter – https://bit.ly/2Yisxb3

—Video content—

0:00 – Intro
0:05 – Subtitle Information
0:10 – Tutorial theme
0:17 – Demonstration of the UDIM layers in “Substance Painter” and exporting them to the “3ds Max”
1:35 – Import model into “3ds Max” and adjust lighting by using the “V-Ray Dome Light”
3:14 – Creating a “VRayAlSurfaceMtl” and loading the UDIM textures
7:26 – Forrender Renderfarm
7:36 – InfoPartners
7:39 – The ending
7:56 – Preview of an other lessons and playlist

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Happy viewing
Best regards,, Аndrew Krivulya Charly.

Production Music courtesy of Epidemic Sound” www.epidemicsound.com

Music: ES_Pullin’ Me In (Instrumental Version) – Craig Reever

#udim #3dsmax #tutorial

Author – Andrew Krivulya Charly

Source – CharlyTutors

Other posts:

https://en.forrender.com/quixel-mixer/

https://en.forrender.com/prostoj-sposob-poluchit-fizicheskij-rendering-ot-nvidia/

https://en.forrender.com/podhodim-k-domashnemu-renderu-s-umom/

https://en.forrender.com/ornatrix-cbornik-urokov-ot-andreja-krivuli/

https://en.forrender.com/quixel-mixer-2019-2-how-to-create-stylized-stones-in-the-sand-demonstration-of-new-features/

 

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